DOMINO (Do Mixed-reality Non-stop) Toppling 🎢
Ryotaro Hirata, Tomoka Ishibashi, Jianing Qie, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura
Ritsumeikan University
IEEE Int. Symp. on Mixed and Augmented Reality (ISMAR) 2015
🎖️ Best Demo Award
Abstract We propose an MR “domino toppling” attraction as a case study of MR systems, focusing on the Real–Virtual (R–V) and Virtual– Real (V–R) continuum. In this attraction, the user experiences that real and virtual domino blocks seamlessly pushes each other through a video-seethrough head-mounted display. Therefore, the user may believe that attractive MR effects happen in the real space. To achieve the seamless R–V/V–R transitions, we implemented simple switching devices. In addition, we use diminished reality techniques to visually remove the devices to make it harder for the user to distinguish R–V/V–R transitions.
Mechanical Tricks
Rendering
BibTex
@misc{hirata_ismar2015,
author = {Hirata, Ryotaro and Ishibashi, Tomoka and Qie, Jianing and Mori, Shohei and Shibata, Fumihisa and Kimura, Asako and Tamura, Hideyuki},
title = {DOMINO (Do Mixed-reality Non-stop) Toppling},
howpublished = {IEEE Int. Symp. on Mixed and Augmented Reality (ISMAR) 2015 Demos},
year = {2015}
}
@article{hirata_tvrsj2016,
title={DOMINO Toppling: An MR Attraction Focusing on R-V Continuum},
author = {Hirata, Ryotaro and Ishibashi, Tomoka and Qie, Jianing and Mori, Shohei and Ikeda, Sei and Shibata, Fumihisa and Kimura, Asako and Tamura, Hideyuki},
journal={Trans. of the Virtual Reality Society of Japan (TVRSJ)},
volume={21},
number={3},
pages={463--472},
year={2016},
doi={10.18974/tvrsj.21.3_463},
note={In Japanese}
}